How to Crack Test of Reasoning in All Competitive Exam

How to Crack Test of Reasoning in All Competitive Exam

Author:Jaikishan,Premkishan | Publisher:Arihant Publications

Written by | Last Modified 26-05-2022

This book is developed by Jaikishan and Premkishan based on syllabus prescribed for the Reasoning section in various competitive examinations. It includes concepts like Analogy, Coding-Decoding, Direction, Clock, Syllogism, Data Sufficiency, etc.

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Contents of How to Crack Test of Reasoning in All Competitive Exam

This book contains chapter-wise solutions, topic-wise solutions, exercise-wise solutions, and videos.

4 Topics

1.1

Direct/Simple Analogy

Play 12    edit 10
1.2

Completing/Choosing the Analogous Pair

Play 4    edit 33
1.3

Choosing a Similar Word/Number

Play 4    edit 21
1.4

Multiple Word/Number Analogy

Play 0    edit 10
Practice Analogy practice now
Points to Remember of Analogy point to remamber

2 Topics

2.1

Choosing the Odd Word/Letter /Letters’ Group/Number

Play 3    edit 63
2.2

Choosing the Odd Pair of Words/Numbers

Play 3    edit 37
Practice Classification practice now
Points to Remember of Classification point to remamber

4 Topics

3.1

Finding a Particular Letter in English Alphabet

Play 3    edit 19
3.2

Alpha-Numeric Sequence

Play 3    edit 13
3.3

Letter-Word Problems

Play 3    edit 17
3.4

Rule Detection

Play 3    edit 10
Practice Alphabet Test practice now
Points to Remember of Alphabet Test point to remamber

5 Topics

4.1

Word Formation Using Letters from a Given Word

Play 2    edit 22
4.2

Forming Word with Selected Letters of Given Word

Play 2    edit 13
4.3

Forming Meaningful Words Using Given Letters

Play 2    edit 4
4.4

Word Formation by Unscrambling Letters

Play 2    edit 10
4.5

Formation of Meaningful Word by Adding Letters/Words

Play 2    edit 9
Practice Word Formation practice now
Points to Remember of Word Formation point to remamber

5 Topics

5.1

Letter/Number Coding

Play 1    edit 22
5.2

Direct Coding

Play 1    edit 33
5.3

Conditional Coding

Play 1    edit 13
5.4

Fictitious Language Coding

Play 1    edit 18
5.5

Substitution Coding

Play 1    edit 6
Practice Coding-Decoding practice now
Points to Remember of Coding-Decoding point to remamber

2 Topics

6.1

To Find a Missing Term

Play 1    edit 39
6.2

To Find the Wrong term

Play 1    edit 26
Practice Number Series practice now
Points to Remember of Number Series point to remamber

3 Topics

7.1

Alphabet Series

Play 0    edit 2
7.2

Continuous Pattern Series

Play 3    edit 7
7.3

Mixed Series [Alpha-numeric Series]

Play 3    edit 2
Practice Letter Series practice now
Points to Remember of Letter Series point to remamber

2 Topics

8.1

Arrangement According to Logic

Play 3    edit 1
8.2

Arrangement According to Dictionary

Play 3    edit 3
Practice Logical Order of Words practice now
Points to Remember of Logical Order of Words point to remamber

1 Topics

9.1

Inserting the Missing Character

Play 3    edit 11
Practice Inserting the Missing Character practice now
Points to Remember of Inserting the Missing Character point to remamber

3 Topics

10.1

Number Test

Play 0    edit 15
10.2

Ranking Test

Play 0    edit 20
10.3

Time Sequence Test

Play 0    edit 14
Practice Number, Ranking and Time Sequence Test practice now
Points to Remember of Number, Ranking and Time Sequence Test point to remamber

3 Topics

11.1

Deciphering Jumbled-Up Descriptions

Play 3    edit 28
11.2

Relation Puzzles

Play 3    edit 13
11.3

Coded Relations

Play 0    edit 14
Practice Blood Relations practice now
Points to Remember of Blood Relations point to remamber

4 Topics

12.1

Problem Solving by Substitution

Play 0    edit 16
12.2

Interchanging the Signs and Numbers

Play 0    edit 11
12.3

Miscellaneous Patterns

Play 0    edit 11
12.4

Simple and Coded Inequalities

Play 10    edit 10
Practice Mathematical Operations practice now
Points to Remember of Mathematical Operations point to remamber

3 Topics

13.1

Based on Final Direction

Play 2    edit 21
13.2

Based on Displacement

Play 2    edit 15
13.3

Based on Direction and Displacement

Play 2    edit 12
Practice Direction Sense Test practice now
Points to Remember of Direction Sense Test point to remamber

2 Topics

14.1

Clock

Play 1    edit 14
14.2

Calendar

Play 0    edit 19
Practice Clock and Calendar practice now
Points to Remember of Clock and Calendar point to remamber

3 Topics

15.1

Arrangement in Linear Pattern

Play 4    edit 30
15.2

Circular Arrangement

Play 3    edit 2
15.3

Arrangement in Other Geometrical Shapes

Play 3    edit 3
Practice Sitting Arrangement practice now
Points to Remember of Sitting Arrangement point to remamber

6 Topics

16.1

Based on Classification

Play 1    edit 3
16.2

Based on Seating/Placing Arrangement

Play 3    edit 1
16.3

Conditions, Grouping and Team Formation

Play 4    edit 3
16.4

Based on Comparison

Play 1    edit 2
16.5

Sequential Order to Things

Play 4    edit 1
16.6

Miscellaneous Puzzles

Play 4    edit 11
Practice Puzzles practice now
Points to Remember of Puzzles point to remamber

1 Topics

17.1

Matrix Coding

Play 1    edit 2
Practice Matrix Coding practice now
Points to Remember of Matrix Coding point to remamber

1 Topics

18.1

Mathematical Reasoning

Play 1    edit 18
Practice Mathematical Reasoning practice now
Points to Remember of Mathematical Reasoning point to remamber

2 Topics

19.1

Identification of Venn Diagram

Play 1    edit 10
19.2

Analysis of Venn Diagram

Play 1    edit 43
Practice Logical Venn Diagrams practice now
Points to Remember of Logical Venn Diagrams point to remamber

1 Topics

20.1

Eligibility Test

Play 0    edit 24
Practice Eligibility Test practice now
Points to Remember of Eligibility Test point to remamber

2 Topics

21.1

Two or more Statements and Conclusions

Play 5    edit 1
21.2

Find the Statements based on the given Conclusions

Play 5    edit 6
Practice Syllogism practice now
Points to Remember of Syllogism point to remamber

1 Topics

22.1

Statement and Assumptions

Play 2    edit 12
Practice Statement and Assumptions practice now
Points to Remember of Statement and Assumptions point to remamber

2 Topics

23.1

One Statement and Two Conclusions

Play 1    edit 1
23.2

More than One Statements and Two/Three Conclusions

Play 1    edit 20
Practice Statement and Conclusions practice now
Points to Remember of Statement and Conclusions point to remamber

1 Topics

24.1

Statement and Arguments

Play 0    edit 10
Practice Statement and Arguments practice now
Points to Remember of Statement and Arguments point to remamber

1 Topics

25.1

Statement and Course of Action

Play 5    edit 27
Practice Statement and Course of Action practice now
Points to Remember of Statement and Course of Action point to remamber

2 Topics

26.1

Statement and Direction Based Questions

Play 4    edit 19
26.2

Direct Cause and Effect Based Questions

Play 4    edit 17
Practice Cause and Effect practice now
Points to Remember of Cause and Effect point to remamber

1 Topics

27.1

Assertion and Reason

Play 2    edit 27
Practice Assertion and Reason practice now
Points to Remember of Assertion and Reason point to remamber

1 Topics

28.1

Data Sufficiency

Play 0    edit 19
Practice Data Sufficiency practice now
Points to Remember of Data Sufficiency point to remamber

1 Topics

29.1

Input-Output

Play 2    edit 14
Practice Input-Output practice now
Points to Remember of Input-Output point to remamber

1 Topics

30.1

Analogy

Play 1    edit 4
Practice Analogy practice now
Points to Remember of Analogy point to remamber

1 Topics

31.1

Criteria for Selecting Similar-Dissimilar Figures

Play 0    edit 29
Practice Classification practice now
Points to Remember of Classification point to remamber

1 Topics

32.1

Movement of Designs Through Angles and Distance

Play 0    edit 2
Practice Series practice now
Points to Remember of Series point to remamber

3 Topics

33.1

Letter/Number Images

Play 4    edit 3
33.2

Geometrical Images

Play 4    edit 8
33.3

Mirror Image of Clocks

Play 4    edit 4
Practice Mirror Image practice now
Points to Remember of Mirror Image point to remamber

2 Topics

34.1

Letter/Number Images

Play 0    edit 13
34.2

Geometrical Images

Play 0    edit 1
Practice Water Image practice now
Points to Remember of Water Image point to remamber

1 Topics

35.1

Paper Folding and Cutting

Play 4    edit 26
Practice Paper Folding and Cutting practice now
Points to Remember of Paper Folding and Cutting point to remamber

1 Topics

36.1

Grouping of Identical Figures

Play 0    edit 18
Practice Grouping of Identical Figures practice now
Points to Remember of Grouping of Identical Figures point to remamber

1 Topics

37.1

Formation of Figures

Play 0    edit 24
Practice Formation of Figures practice now
Points to Remember of Formation of Figures point to remamber

1 Topics

38.1

Counting of Figures

Play 1    edit 26
Practice Counting of Figures practice now
Points to Remember of Counting of Figures point to remamber

2 Topics

39.1

When Question Figure Embedded in Answer Figure

Play 4    edit 30
39.2

When Answer Figure Embedded in Question Figure

Play 4    edit 16
Practice Embedded Figures practice now
Points to Remember of Embedded Figures point to remamber

1 Topics

40.1

Figure Completion

Play 3    edit 42
Practice Figure Completion practice now
Points to Remember of Figure Completion point to remamber

1 Topics

41.1

Figure Matrix

Play 0    edit 17
Practice Figure Matrix practice now
Points to Remember of Figure Matrix point to remamber

1 Topics

42.1

Methods to Find Digits/Dots/Figures/Symbols

Play 2    edit 42
Practice Cube and Dice practice now
Points to Remember of Cube and Dice point to remamber

Experience Tests Tailored to Match the Real Exam

Practise Questions with Solutions from the How to Crack Test of Reasoning in All Competitive Exam

Author: Jaikishan,Premkishan
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